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Space-ball Mock-up

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I did a quick mock-up of an idea I have: a glass ball depicting space that breaks open and all that space “smokes” out. There’s a ways to go before I can finalize this, though.

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Sketch – 4/3

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I can sketch on the computer! But I have to fight the urge to perfect everything that I draw like this, especially this nonsense about how I wear a belt across my chest now because the pressure helps with my anxiety.

Sketch Page

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A sketch page with: a massive turtle with a spiraling city atop it, a couple concepts of an old computer puking blue screen, and my OC Bravo comforting my other OC Jazz after I gave her my depression and anxiety on top of everything else.

Sketch – Outdated

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Sometimes, you just feel like you’re outdated and being passed by¬†and that’s okay or something. Everyone feels like that sometimes, probably.

Sketch: Tired Jazz

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I am taking a class over Computer Security because I do not have a job and soon will also not have healthcare. I say “class”, but it’s really more of a “boot camp”: tons of stuff, all at once, almost nine hours a day, unspecified amounts of homework… Understandably, I’m incredibly tired and stressed.

I hadn’t drawn Jasmine Harper in a while. Jazz is one of my older characters, whom I gave a number of my more hyperactive, scatterbrained characteristics. These are also the characteristics that leave me exhausted, always, so I’ve updated her to also be really tired, bags under the eyes and all. It’s not my best work… but I’m tired.

West Marches: Concept Character

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I sketched up a rough concept for another Dungeons and Dragons character for our West Marches campaign; due to our unfortunate tank-to-caster ratio, I created them to bolster our tanky numbers. They’re a Warforged Monk, based off of Atom from Real Steel.

Starfall Dungeon – Workshop Notes

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So here’s the notes I scribbled out for the next piece of the overworld hub. The Shop/Workshop handles your inventory and the abilities of the other overworld facilities.

The stock of the Shop portion is dynamic and directly reflects the item drops of the region and sub-region that you were on before leaving the dungeon. While not unlimited, this allows players the chance to just purchase the items and materials they were looking for, if RNG was not kind.

The player can also upgrade both the facilities and their inventory. This includes:

  • Adding region shortcuts to the dungeon entrance
  • Adding inventory slots for use
  • Adding new items to the crafting menus for the shop and tree
  • Increasing the amount of item that can stacked in an inventory slot
  • Increasing the capacity of the barracks and the number of teams that can be logged
  • Expanding the stock of the shop

In terms of crafting, you create and enhance equipment in the shop while you create restorative items over at the tree. The equipment you can make here provide a variety of enhancements to your units, such as increasing stats and adding passive traits.