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Here’s an idea that’s been percolating in my brain ever since regional variants were introduced: a Grass-type variant of the Mareep line, inspired by the Common Mullein plant that I frequently see around Colorado. This Mega Ampharos, to contrast the Dragon/Electric-type standard, is a Fairy/Grass-type.
I’m not particularly enthused by the Mareep and Flaaffy concepts, but the main genesis of this idea was replacing Ampharos’ tail with the Mullein; I threw its pre-evolutions together more as a service to that idea than anything else.
And you can watch the timelapse of me drawing this here:
Here’s a few plant fellas for the game that I’m totally still working on don’t worry about it it’s fine. One’s a tortoise of currently indeterminate composition and the other’s a fairy with a cornucopia.
For lesser plant enemies to get got, I came up with the veggie sprites. I considered consolidating everything into my preexisting character, Coby the corgi-tree, but the sprites wouldn’t be thematically consistent for him.
I’ve also kinda gotten attached to the tortoise and fairy. They’re neat.
Here’s some more plant monsters. I drew a scallion (a green onion) wielding knives because PF Changs frequently has scallions in the ingredients and people frequently don’t want them. There’s also some sort of flower monster and a couple of beetle-like creatures. Alongside all this is just the antithesis of Bigfoot and a rudimentary animation for my owl monster for my game.