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Starfall Dungeon – Units P.6

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Owls are always associated with wisdom and intelligence, when their massive and cylindrical eyes cause them to actually have rather small brains. Rather, their specialized feathers should give them an association with stealth and sneakiness, so here’s a ninja owl.

Avery is a bit too much like Breath of the Wild‘s Rito for my tastes, but I’m not super sure of how to go about revising his design.

Sketch Dump: May 2017 – P8

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Some more rough animating ideas for my game’s owl enemy, a quick sketch of Link at a cooking pot, and an attempt from memory at a Zora from Breath of the Wild. My memory is very bad and it all looks bad. Blug.

Sketch Dump: May 2017 – P7

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Here’s some more plant monsters. I drew a scallion (a green onion) wielding knives because PF Changs frequently has scallions in the ingredients and people frequently don’t want them. There’s also some sort of flower monster and a couple of beetle-like creatures. Alongside all this is just the antithesis of Bigfoot and a rudimentary animation for my owl monster for my game.

Sketch Dump: May 2017 – P5

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… Uh, yep, more sketches. A roll-y, bitey caterpillar(?), a punching weapon, and what is presumably a burning log along with a different caterpillar-esque creature, a flower-wasp, and an owl for my game.
 
And here’s some more sketches in a Paper Mario vein, but I didn’t remember what Paper Boos looked like so I decided to just make her as horrifically off-model as possible instead. Accompanying her is an old, obscure enemy from Secret of the Six Coins, the Battle Beetle. I like their design a lot.

Sketch Dump: May 2017 – P1

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So here’s some of my sketches from last month, I guess. Just some design ideas for my game: an owl, a wasp, a tree, and a bush frog.