Sadayoshi Entertainment

Home » Posts tagged 'original character'

Tag Archives: original character

WIP: Dungeons and Dragons Character Concept

While I was looking about for new spells for the warlock I’m playing in a Dungeons and Dragons campaign with friends, I came across what seemed to be a kitsune-themed spell and was diverted onto the tangent of searching for the kitsune patron. There wasn’t one, which is its own separate rabbit hole of an idea, but I did discover the game rules for playing as a gun. Whereby this character was thought up.

Here are some work in progress character design sketches I did of this as-of-yet unnamed character. She starts out as a saloon/tavern-girl who shifts to bounty hunting after an immortal outlaw destroys the saloon she worked at and slaughtered her coworkers. But she fails to kill the outlaw at the end and, as she’s dying, pacts with the Banished Gunsmith to continue her crusade, albeit as a sentient gun.

I’m really loving where this character ended up, predicated solely on the character feature, “is a gun” as she was.

I have a Ko-fi:: Ko-fi.com/sadayoshientertainment :: and a Redbubble for if you want my non-fanart on your stuff:: redbubble.com/people/sada-tainment

WIP: Kabuki Kitsune

A drawing in traditional media of my original character, a Kitsune Samurai named Murakami Momoko; she is partially transformed into her fox form, with fox legs, furred hands, and a fox head. She is performing a Kabuki theater pose with her peach blossom-themed spear and wearing blue, black, and red armor.

A WIP of sorts, being that it was done with traditional media and therefore lacks stabilization for my congenital hand tremors.

I have a Ko-fi:: Ko-fi.com/sadayoshientertainment :: and a Redbubble:: redbubble.com/people/sada-tainment

Tales of Momoko: Spear, Animations

A sketch page featuring a number of conceptual spear heads, how Momoko might dodge in game, and different spear combat styles that might be used

I’ve been doing some conceptualizing for the game that I’m definitely going to finish some time don’t worry about it. I’ve just about got the spear to look the way I want; it probably needs a few tweaks, but I’ll cross that bridge when it comes. I also did some sketches of my OC, Momoko, to parse how she’ll move about in game a little bit.

Tales of Momoko: Shielding, UI Notes

This sketch page has more notes for my game along with a decent sketch of my OC, Momoko the kitsune samurai. The UI is coming along, conceptually, so I’ve turned to gameplay now: specifically, defending.

My research indicates that the Japanese didn’t “wield” shields in the European sense; rather, they “wore” or carried and deployed them, which meant their hands were free for weapons that required two hands.

Tales of Momoko: Spear, Name

momoko-nameSpearNotes.jpg

Some more character design work on my new original character, Momoko the kitsune Samurai. This sketch page has got a bit of everything: an armored outfit for her that I’ll need to refine, some spear concepts that are coming along, a simplified look for easier animating, and some notes on her name.

From what I, a half-Japanese man with only 2nd- and 3rd-hand knowledge of Japanese and Japanese culture, have researched: when kanji is used as part of a name or other word, it can generally be pronounced however you want it to be pronounced? I might be way off.

https://ko-fi.com/sadayoshientertainment

Character Design: Momoko

momoko concept page.jpg

A character design sketch page of a new character for a thing I’m working on. Momoko is a Samurai kitsune, which is why I’ve been drawing foxes so much recently. This is the first time I’ve ever drawn her, so I’m still working on what she looks like.

I’ve got to hand it to furries, though; they’ve got the proportions down pat.

Sketch: Kitsune

fox on flowerpot.jpg

fox on spear.jpg

More fox sketches! Or kitsune, rather. I’ll need to clean these up later. But that’ll have to be once I’m not housesitting and just completely exhausted all the time.

Alien At The Beach

morritriole at the sea

I hear that this past month was #Mermay in the art community. While I don’t have a mermaid, I do have my OC Morritriole, an alien that looks like a hybrid of a shark and a weasel. They’re having a relaxing time at the beach, eating some fish.

West Marches: Familiars and Stones

familiars and ioun stones

I’ve been part of a West Marches/Dungeons and Dragons campaign with my OC, Bravo, for the past time. She’s a Warlock with a cat-like familiar and just recently got a magic rock that orbits her head, leading to this little comic wherein cats and small, flying objects don’t mix.

I had spent way too long on this already when I decided to throw some shading on; they might be nonsense shadows, but they’re there.

WIP: West Marches Comic

sketchingWinter2020.png

Well, this is finally starting to come together. It’s a comic about my OC whom I am using in a Dungeons and Dragons / West Marches campaign. It’s about small objects orbiting your head and the cats that attack small objects orbiting your head.

Since I’ve been working on this for too long, mostly because I frequently stare blankly into eternity all day, I’m just going to slap together the outside real fast and then try to figure out what shadows are. Also, Krita isn’t able to save this as a Photoshop document anymore? That’s annoying.