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Ōkami – PART 32 – The Fall of Oni Island
After the Blockhead debacle, I talk a bit about the failings of this game. It’s very bad about allowing you to work through puzzles or obstacles yourself and there’s some serious hardware limitations that stunted the beauty of the game. Also, Blockhead needs no further elaboration upon.
Anyways, I finish off the Oni Island arc by defeating Ninetails, master of the demons assaulting Ryoshima Coast, in a truly amazing boss battle. Then I wander about and clean up some side quests in Sei-an City.
Ōkami – PART 31 – Blockhead: Where Bad Game Design Goes to AnNOY EVERYONE FOREVER
Tobi is a wonderful character and I was actually misty-eyed for the conclusion of his little story arc… though that might have been from the frustration of dealing with Blockhead FOR AN HOUR.
AUUGH, the game is terrible about allowing you to work puzzles out for yourself and Blockhead is LITERALLY THE WORST PIECE OF GAMING I’VE EVER EXPERIENCED.
Ōkami – PART 30 – Full-Throttle Ammy
I enter Oni Island in our quest to bring the end to evil!… and then spend much of our time racing a flying piece of paper named Tobi.
Also, I get rather completely savaged by some foxes at the beginning of the second recording session? I did real bad.
Ōkami – PART 29 – Regicide: The People’s Choice
In this episode, Amaterasu orchestrates the deaths of two regal figures in order to gain access to the Dark Lord’s stronghold.
Ōkami – PART 28 – Twenty Thousand Leagues Under the Sea
If there’s something about this game that I have a problem with, it’s the hand-holding. The game so excessively hammers in the solution to a puzzle that it doesn’t even feel like a puzzle anymore.
Anyways, I complete the non-puzzle to open up the path to the Dragon Palace and then get sucked down to the ocean floor through a whirlpool on the back of a dolphin named Orca.
Ōkami – PART 27 – Walk the Catwalk
After briefly forgetting where my buttons are mapped to, I make the long climb up Catcall Tower, feeding cats along the way, obtaining the Catwalk brush technique, and upgrades to three of my prior techniques as well.
Ōkami – PART 26 – The Emissary of the Dragon Palace
I head into Northern Ryoshima Coast and take a look around at all the things to do before catching a ride on a dolphin named Orca to go stare at a bunch of cats.
Ōkami – PART 25 – The Bamboo Cutter and Princess Kaguya
We pursue Kaguya, the bamboo girl, to Sasa Sanctuary where she has a tearful reunion and subsequent farewell with her grandfather, Mr. Bamboo, before flying into space in a rocket ship. Then we confront Queen Himiko and head off to the rest of Ryoshima Coast.
And I read from the Wikipedia article for the actual legend of Princess Kaguya for six minutes! So that’s something you can look forward to.
Ōkami – PART 24 – The Gura Shuffle
I finish up the side quests in Sei-an City by buying the two items from the Emperor, floating people around the canals, and chasing an old man with a tree growing out of his head as he jumps OVER the canal to bloom all the cursed trees.
Ōkami – PART 23 – Waka’s Tao Troopers
We continue meandering Sei-an City and encounter Waka’s homebase: a floating island with multiple devotees and COMPUTERS!?
Also, I murder the crap out of a duplicating, half-naked thief a couple times, suffer the wrath of the emulator not being able to handle drawing designs, and just do some generally helpful things about the city.