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Kabuki Kitsune – Revisit

A digital remastering of two traditional drawings featuring my original character, Murakami Momoko, a kitsune samurai, performing a kabuki pose. She is holding her peach blossom-themed spear vertically next to her and is wearing samurai armor with a blue top and a red bottom. She has a fox head and legs, furry hands, and three long tails curling behind her. She is standing on one leg with one hand outstretched. Across from her is a landscape scene with a stylized sakura tree and a rock. Grassy ground beneath both the landscape and Momoko is connected with a thin, looping strip of color. I revisited this piece to render shading on it.

If this tickles your fancy, I have put her up on Redbubble here: https://www.redbubble.com/people/sada-tainment/works/103187263-kabuki-kitsune-by-the-sakura


Consider my Ko-fi – https://ko-fi.com/sadayoshientertainment
And my Art on your Things at Redbubble – https://redbubble.com/people/sada-tainment

Tales of Momoko: Attack Sketches_01

A page of rough, work-in-progress sketches of my original character, a samurai kitsune name Murakami Momoko, performing a number of light attack animations.

These sketches are rough key frame ideas depicting my samurai kitsune performing light attacks with her spear, in preparation for actually animating her doing so in the game I’m working on. I think I’ll need to refine these poses a touch; make them more impactful.

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Consider my Ko-fi – https://ko-fi.com/sadayoshientertainment
And my Art on your Things at Redbubble – https://redbubble.com/people/sada-tainment

Tales of Momoko: Jump Sketches

A page of rough, work-in-progress sketches of my original character, a samurai kitsune name Murakami Momoko, performing a jump.

While away from my desktop computer, I decided to do some art and sketching with traditional media: pens and pencils and paper and the like. I managed, like, a page and a half because I have severe executive dysfunction and staring blankly at nothing is a common pastime for me.

These sketches are rough key frame ideas depicting my samurai kitsune jumping and falling, in preparation for actually animating her doing so in the game I’m working on.

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Consider my Ko-fi – https://ko-fi.com/sadayoshientertainment
And my Art on your Things at Redbubble – https://redbubble.com/people/sada-tainment

Tales of Momoko: Idle and Run Cycle

An 8 frame standing idle animation of a woman in a pink kimono and grey hakama.
An 8 frame running animation of a woman in a pink kimono and grey hakama.

I’ve been recently animating my OC, Murakami Momoko, for my game that I’m working on. I’m planning to procedurally generate her fox tails, so it’s just her here. Her feet are definitely bigger in the running animation, which has an easy solution called, “Make the idle animation’s feet larger”.

I have a Ko-fi:: https://ko-fi.com/sadayoshientertainment :: and a Redbubble for if you want my non-fanart on your stuff:: https://redbubble.com/people/sada-tainment

OC Reference [Part 1] w/ Art Timelapse [6/29/2022]

A 3/4ths reference drawing of my original character, Murakami Momoko. She is a pale-skinned Japanese woman with two long fox tails and fox ears instead of human ears. She is dressed in a plain pink kimono and gray hakama.

Murakami Momoko is my original character: a kitsune raised by humans and trained as a samurai. I’m ever-so-slowly working on developing video game with her, so I figured that I should put together a proper character sheet to reference.

I recorded and timed myself drawing this, because I was thinking of doing commissions in spite of my severe anxiety. It took about 2.5 hours, though I think I’ll later revise the torso again.

While the art itself went smoothly, this video, on the other hand, was just the worst to make. OBS seemed to purport itself fine, but Corel VideoStudio 2021 flipped. out. trying to deal with the video files. The preview was out-of-sync and useless, but worse? The initial sped-up video file occasionally flickered to a different frame every couple of frames. It would have been an epileptic nightmare.

I have a Ko-fi:: https://ko-fi.com/sadayoshientertainment :: and a Redbubble for if you want my non-fanart on your stuff:: https://redbubble.com/people/sada-tainment

Kabuki Kitsune

A digital remastering of two traditional drawings featuring my original character, Murakami Momoko, a kitsune samurai, performing a kabuki pose. She is holding her peach blossom-themed spear vertically next to her and is wearing samurai armor with a blue top and a red bottom. She has a fox head and legs, furry hands, and three long tails curling behind her. She is standing on one leg with one hand outstretched. Across from her is a landscape scene with a stylized sakura tree and a rock. Grassy ground beneath both the landscape and Momoko is connected with a thin, looping strip of color.

I’ve pretty much finished with this, methinks. All that’d be left would be shading, but shading is hard and I am tired and I have been looking at this for a long time.

I’ve added this piece to my Redbubble – https://www.redbubble.com/shop/ap/103187263, if you’d like her to be on your stuff and things. Or you can take a look at my Ko-fi – https://ko-fi.com/sadayoshientertainment, if you wish.

WIP: Kabuki Kitsune

A drawing in traditional media of my original character, a Kitsune Samurai named Murakami Momoko; she is partially transformed into her fox form, with fox legs, furred hands, and a fox head. She is performing a Kabuki theater pose with her peach blossom-themed spear and wearing blue, black, and red armor.

A WIP of sorts, being that it was done with traditional media and therefore lacks stabilization for my congenital hand tremors.

I have a Ko-fi:: Ko-fi.com/sadayoshientertainment :: and a Redbubble:: redbubble.com/people/sada-tainment