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After grabbing the other three plot items, I finish some side quests and kill some Uniques before doing the two Heart-to-Hearts at the refugee camp and taking a detour to Colony 6.
And, I’ll say it: I HATE how the game’s trying to force a “romance” between Sharla and Reyn. Hate that.
While on a globe-trotting, shrine-finding adventure, I encounter the Shrine of Wisdom and its possessed guardian, the dragon Naydra. After, I drop by the Kara Kara Bazaar to grab a memory I missed before heading back to reclaim the Master Sword.
Starting the episode, I get the lowdown on Sheba’s dreams of a lesbian harem. Then, after having Electra electrocute a Nopon back to life, I finish Azami’s Blade mission and return to explore more of Leftheria before heading back to the Praetorium.
And I get beaten up a couple of times by my nemesis, Confiscator Jimmy.
I pause in my forward travels to explore and reveal more of the map, finally kill Sunlight Schvaik with a very good Chain Attack, and eventually arrive at the end of Satorl Marsh, where the tag-alongs leave and Dickson the rhinestone cowboy is definitely not suspicious at all!
Taking a detour from the Praetorium, I finally get to progress on Electra’s Blade mission before starting on Azami’s, the creepy marionette sociopath. I also hire an accountant for Garfont and give Sheba half of my money.
Continuing on with the story, I begin the trek across Satorl Marsh, land of pretty nights filled with extremely high-leveled enemies and trashy days filled with angry things. And I get beaten up by some Uniques a couple of times.
After finishing chatting with the Deku Tree, I turn to and complete the Korok Trials for some quick orbs, though I do have to do one twice because a random wolf attacks the Korok part way through. Afterwards, I go to the top of a mountain and find a giant sword.
On the way to the Ysheva Harbor port to head to the Indoline Praetorium, our merry band of idiots and Mòrag and Brighid encounter Zeke again, who is revealed to be the crown prince of Tantal and also distressingly aroused by recognition.
Before heading onto the next part of the story, I head back to Colony 9 and the refugee camp to finish up some sidequests. I pick up some new ones in Colony 9 from just the worst people and then attempt to fight the giant spider from when I picked up the Giant’s Mirror.
Fun fact: it ends poorly.
After attempting to unknowingly enter the Lost Woods from Makar Island, that strange island with just a single tree at the center and nothing but bones besides, I finish revealing the map before entering the Woods properly.