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WIP: Dungeons and Dragons Character Concept

While I was looking about for new spells for the warlock I’m playing in a Dungeons and Dragons campaign with friends, I came across what seemed to be a kitsune-themed spell and was diverted onto the tangent of searching for the kitsune patron. There wasn’t one, which is its own separate rabbit hole of an idea, but I did discover the game rules for playing as a gun. Whereby this character was thought up.

Here are some work in progress character design sketches I did of this as-of-yet unnamed character. She starts out as a saloon/tavern-girl who shifts to bounty hunting after an immortal outlaw destroys the saloon she worked at and slaughtered her coworkers. But she fails to kill the outlaw at the end and, as she’s dying, pacts with the Banished Gunsmith to continue her crusade, albeit as a sentient gun.

I’m really loving where this character ended up, predicated solely on the character feature, “is a gun” as she was.

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