I finally enter the Void itself by climbing through the face of whatever entity existed there before the Outsider, kill a few Envisioned cultists including one that decided to aggressively moonwalk at me, and eventually come face-to-face with ol’ Black-Eyes himself.
I work on finishing or at least progressing a number of side quests, check out a number of Heart-to-Hearts, and begin the process of tracking down where the materials used to make Lila went.
Owls are always associated with wisdom and intelligence, when their massive and cylindrical eyes cause them to actually have rather small brains. Rather, their specialized feathers should give them an association with stealth and sneakiness, so here’s a ninja owl.
Avery is a bit too much like Breath of the Wild‘s Rito for my tastes, but I’m not super sure of how to go about revising his design.
I begin exploring the inside of Shindaerey Peak and learn more of the Outsider and how he was created and interacts with the world at large.
I spend this episode bumbling about, doing side quests and trying to progress Electra’s Blade quest. During this whole ordeal, I switch to Boreas for the first time and the game crashes.
I fight and defeat my first Stone Talus before taking a break from the game.
For seven months.
And, upon my return, I’m absolutely befuddled as I head into the desert to confront an enormous murder-camel.
I arrive at Shindaerey Peak, home to a mining town that was abandoned when the Void began encroaching on the world. And then I simply delight in using a new Bone Charm to knock people out with Void Strike.