So, I continued revising Voyager’s design and I think this is about as good as I’m going to get with this. There was a slight alteration between the final sketch and the action pose because whatever the hell those booties are weren’t translating properly. I might put the paw pads back on her hands, though.
There are some areas in the action pose that need smoothing out; the neck brace and the bottom of the helmet come to mind. And that right leg is still all weird. I don’t know what to do about that. And her face could use some more work, too.
As for Starfall Dungeon, Voyager is the first unit you get. She’s faster than average with otherwise middling stats. Her greatest strength is that she can be extensively upgraded with higher stats and new abilities for a cheaper price than other units.
I’ll need to establish how upgrading works, as well as the units’ select screens and the like.
[…] Starfall Dungeon, Coby features many abilities that allow him to function in a variety of roles, similarly to Voyager. His skills are based on significant trees in the world, such as the Kongeegen oak, the Centurion […]
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