I trundle about Paolo’s hideout for a while, contemplating my next moves, then head down into the neutral marketplace and through a hole in the wall into the territory of the Overseers.
Also, it’s an unfortunate choice to have your movement ability also be what you use to grab things from a distance.
I quick sketch a little encounter I had in Pokémon Go with a Cyndaquil at the parking lot for my job, wherein it slaps an Ultra Ball into the ground and causes the virtual environment to become engulfed in blackness, then I sketch a robot, an acorn, and a burping onion/radish thing.
I first encounter the bane of my existence, the Jindosh Riddle protecting Aramis Stilton’s mansion, and later learn that gang-leader Paolo’s seeming immortality comes from possessing the severed hand of the previous game’s Granny Rags, because that’s sane.
For some reason, I had decided to listen and sing along to music while recording this, so that’s something you get to listen to while I clear out the North Ryoshima Coast area and buy the ability to poop on demons.
I start my trek to discovering the truth behind Delilah’s immortality, hidden away in Aramis Stilton’s mansion, and have a tech issue with my headphones that causes an audio feedback for a few episodes.
Does Delilah Copperspoon is immortal?
Yes. Yes, she is. I discover that Delilah returned from the dead and gained immortality in the mansion of Aramis Stilton somehow, explore the conservatory, and die a bunch because my computer is very upset with this game.
More work on getting my Tree boss back into the game. It’s a lot of coding this time.