I head back towards where the game began, fighting through the mounting corruption of the city as it’s taken in by the Process.
I do work on my tree boss’s new attack today. Then, on 10/26/2015, I do some debugging that I don’t record on the tree boss and some of the enemies. I might need to make the roots’ connections to the tree base mobile as well for superior animating.
I finally get to the top of the tower and meet two of the three “surviving” members of the Camerata.
–Transistor Spoilers Kind Of–
I paint in the Transistor for the most part. Just need those Process bricks and to be faster in general because this has been going on for far too long.
After having a bit of a freak out last week, I figure out a few of my issues with the camera, but I’m not super keen on how it’s turned out. Also, I work some more on my tree boss.
All the Camerata wanted to do was give the people what they “didn’t know they wanted” and, to do so, started stabbing people with a circuit board for some reason.
–Transistor Spoilers Sort Of–
Finishing them feet before moving onto Transistor’s unnamed man living inside the Transistor itself. I don’t know what he’s really supposed to look like and I’m not super happy with him.