I didn’t work last Thursday because I took a stress-relief break and then I didn’t work Friday because I had to go pick up some more antidepressants that I didn’t take last night because I forgot them in the car.
Anyways, today I started on some enemy programming. I put together a simple enemy that moves back and forth until it detects you and then tries to murder you. Maybe I should make the “murder” bit an inherited class from the “moves back and forth” bit?