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Mighty No. 9 – PART 11 – Trinity

I head into Battle Coliseum, briefly get driven mad because I interpret Dr. White saying to “attack strategically” in regards to the respawning stress balls as that there was a puzzle.

There is no puzzle. The respawn is determine by distance.

Also, after thinking on it, Trinity is honestly one of the easier bosses. Certainly she’s just as aggravating and prone to extended invincibility periods, but she has very little in the way of RNG like the others do. She’s purely pattern-based, so the only challenge in this fight stems from having to fight the controls for dominance.

Also, this story is baffling and makes no bleeding sense.

Also, and this has no relation to anything, it’s my birthday today! Anotheryearclosertodeathyaaaay.

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