And there’s a little bit of work that I did yesterday afternoon in here, too.
I’ve mostly got the right-facing animations in. Now there’s just work to do on how jumping works and attacking during the jump. Then I’ll move on to putting the left-facing animations together and stuff both -facing animations into a Blend tree to switch back and forth when you turn around. I think I can also compile the four jumping bits into a Blend tree as well??
I’ve been rearranging my desk, so my microphone is stored a lot farther from my ugly face than before and I’m real quiet in this video. And I keep forgetting to record all the things I do, not that people watch my videos.